This practical, project-based course introduces you to the field of UI/UX design by guiding you through the creation of three complete mobile app projects: a Food Ordering App, a Coffee Shop App, and an Event Management App. Designed for both beginners and experienced designers, this hands-on course allows you to learn essential UI/UX design principles while working on real-world projects from start to finish.
Throughout the course, you will delve deeply into the fundamentals of UI/UX design, acquiring essential skills and techniques to create engaging, user-centric applications. You will explore key concepts such as interactive prototyping, wireframing, system design, and crafting cohesive user flows. Each project will teach you to build from low-fidelity designs to polished high-fidelity designs, preparing you to meet the demands of real-world app design.
By focusing on practical, real-world applications, this course equips you with the skills to immediately apply what you've learned to your own projects. Upon completing the course, you’ll have three polished portfolio items and the confidence to tackle any future UI/UX design challenge. Each project will reflect your growing expertise in creating professional, functional, and aesthetically pleasing mobile apps.
Project 1: Food Order Mobile App
Design a user-friendly food ordering app with a modern and intuitive interface.
Build a comprehensive Figma system design and style guide for consistency.
Organize the Figma project for easy collaboration and scaling.
Design various essential screens to enable food browsing, ordering, and payment flows.
Use Figma prototyping tools to create seamless user flows, from food selection to checkout.
Explore best practices for integrating and utilizing a range of icons in your designs.
Project 2: Coffee Shop Mobile App
Develop a visually appealing coffee shop app that enhances user experience.
Create a style guide that captures the app’s unique branding, including colors, typography, and reusable UI components.
Prepare a well-structured Figma project for better design management.
Design screens for coffee customization, reward tracking, and store exploration.
Implement advanced prototyping techniques to simulate ordering and loyalty program interactions.
Learn how to incorporate and optimize the use of icons for a polished design.
Project 3: Event Management Mobile App
Craft a sleek and functional event management app interface.
Develop a system design and style guide to ensure cohesive visual language throughout.
Structure the Figma project for clarity and efficient revisions.
Design screens for event discovery, ticket booking, and attendee management.
Use Figma’s prototyping tools to create dynamic workflows for event registration and updates.
Work with event-related icons, learning how to maximize their usability in UI design.
What You’ll Learn
Building style guides to ensure consistent design language across projects.
Starting with low-fidelity wireframes and refining them into high-fidelity designs.
Creating interactive prototypes that simulate real-world app functionalities.
Applying responsive design principles for compatibility across devices.
Organizing Figma files for collaboration and future scalability.
Integrating icons effectively to enhance usability and visual appeal.
Whether you want to improve your design abilities or start a career in UI/UX design, this project-based course offers the ideal setting to advance your knowledge and let your creativity run wild in the exciting field of UI/UX design.
That's not all, though. Additionally, you will explore the craft of system design in this course, learning how to build scalable, consistent design systems that improve product consistency and expedite workflow. You will learn the techniques for creating efficient design systems that preserve design integrity through practical exercises and real-world examples.
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